Amusement Parks Market to Reach $138.7 billion, Globally, by 2034 at 6.8% CAGR: Allied Market Research

Amusement Parks Market to Reach $138.7 billion, Globally, by 2034 at 6.8% CAGR: Allied Market Research

PR Newswire

Amusement parks are entertainment destinations for visitors of all ages. They involve rides, attractions, games, and food outlets. Thus, the visitor can spend an entire day at the park.

WILMINGTON, Del., Feb. 26, 2026 /PRNewswire/ — The global amusement parks market size was valued at $69.2 billion in 2023, and is projected to reach $138.7 billion by 2034, growing at a CAGR of 6.8% from 2024 to 2034. Amusement parks are recreational facilities that offer a variety of entertainment options, including rides, games, shows, and themed attractions. These parks are designed to provide fun and excitement for visitors of all ages through a combination of mechanical rides and interactive experiences. These parks feature a range of dining options, shops, and special events, aiming to create a memorable and immersive experience. They are organized into distinct areas or zones, each with its own theme or attraction, that caters to diverse interests and preferences. Amusement parks can be standalone entities or part of larger entertainment complexes, integrating various attractions to offer a comprehensive leisure experience.

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They combine thrilling rides, themed attractions, live entertainment, games, food outlets, and immersive environments into a single, dynamic space. Thus, these parks have evolved into major pillars of the global tourism and leisure industry. Theming is one of the major factors of entertainment in contemporary amusement parks. It creates a storytelling experiences. This integration of narrative, design, architecture, and technology enhances emotional engagement and increases repeat visitation.

Amusement parks contribute to local and national economies. They generate revenue through ticket sales, food and beverage services, merchandise, and accommodation facilities. They also create employment opportunities across diverse roles. In many regions, parks make way for infrastructure development as well. Many parks experience peak attendance during holidays and summer months, while off-peak seasons may witness reduced visitor numbers.

Key Market Dynamics


Drivers

Advancements in technology help enhance operational efficiency and customer satisfaction. Rise in disposable income and increase in consumer spending on leisure activities. Urbanization also supports this trend, as densely populated cities provide a large customer base within accessible distances. Surge in tourism also fosters the growth of the amusement park market. Government initiatives that promote tourism infrastructure and marketing campaigns further drive visitor numbers in the amusement parks. Advancements in ride engineering, digital ticketing, mobile applications, and immersive technologies enhance the guest experience and operational efficiency.


Restraints

High initial capital investment is one of the significant factors that limit the growth of the market. Economic downturns directly impact consumer spending on theme park visits. Further safety concerns also pose challenges for the market growth. Strict regulatory compliance increases operational costs but is essential for maintaining safety standards.


Opportunities

Digital transformation offers growth opportunities in the market. Data analytics can personalize guest experiences, optimize crowd management, and improve marketing effectiveness. Virtual and augmented reality technologies create new forms of attractions without requiring extensive physical space. In addition, parks that adopt renewable energy, green building designs, and eco-friendly practices help enhance brand image and appeal to environmentally conscious consumers. These factors foster the growth of the market during the forecast period.

Where Are the Most Attractive Investment Opportunities in the Amusement Parks Market?

By park type, the theme parks segment exhibits the highest opportunity potential. This is driven by the strong consumer interest toward immersive branded experiences such as those offered around popular franchises. Further, as parks diversify services and enhance guest experiences, ticket sales contribute to total market revenue. Investment in dynamic pricing systems and mobile ticketing apps are projected to offer additional value by improving yield per visitor.

Parks that adopt advancements can enhance guest satisfaction. These technological improvements can increase repeat visitation and per capita spending. Investment in sustainable and green infrastructure is another factor that fosters the growth of the market during the forecast period. In addition, parks that implement renewable energy sources, resource recycling, and eco‑friendly designs also appeal to eco‑conscious consumers.

Market Segmentation

The global amusement parks market analysis is done on the basis of type, ride, revenue source, and region. On the basis of type, the market is categorized into theme parks, water parks, adventure parks, and zoo parks. As per ride, the market is classified into mechanical ride, water ride, and others. According to revenue source, it is fragmented into tickets, food & beverage, merchandise, hotel & resorts, and others. Region wise, the hair amusement parks market is analyzed across North America, Europe, Asia-Pacific, and LAMEA.

Regional/Country Market Outlook

  • The Asia-Pacific region accounted for 45% of global amusement park revenue in 2023, driven by rapid expansion in China and India. The amusement park attendance in China grew by 20% from 2022 to 2023, with new parks such as Universal Beijing Resort attracting over 10 million visitors in 2022.
  • The Middle East saw significant developments, with projects such as Saudi Arabia’s Qiddiya entertainment city attracting an estimated 17 million annual visitors upon completion. Moreover, Dubai Parks and Resorts reported a 25% increase in attendance in 2023, driven by the introduction of new attractions and expanded entertainment offerings.

What Strategies Should New Entrants Adopt to Succeed in This Market?

New entrants in the global amusement parks market face challenges such as high capital requirements, intense competition, and shifting consumer preferences. However, adopting the right strategies can significantly improve their potential for success. Investing in distinctive and innovative attractions plays an important role. Parks that offer unique entertainment experiences can differentiate themselves from competitors. These attractions appeal particularly to younger demographics, a key consumer segment in the amusement parks market that continues to grow in importance.

New entrants should also focus on mobile technology integration. Digital platforms that facilitate contactless entry, real‑time updates, ride wait times, and ticket purchases improve operational efficiency and enhance the convenience of visitor experiences. Integrated mobile apps build loyalty and provide data that can be used to tailor marketing and guest offerings. A strong brand and partnership strategy is also critical. Collaboration with entertainment studios, franchise owners, and popular media brands can attract large audiences by associating the park with well‑known intellectual properties. This also broadens the park’s appeal beyond local visitors to international tourism markets.

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Industry Trends:

  • Virtual and augmented reality became increasingly popular in amusement parks, with over 35% of major global parks incorporating VR/AR attractions by 2023. Six Flags, for example, reported a 20% increase in visitor engagement at parks featuring VR-enhanced rides compared to traditional rides. Moreover, by 2024, 75% of leading amusement parks had developed mobile apps that allowed visitors to plan their day, navigate the park, and access personalized content. Disney’s Genie+ app, launched in 2023, was downloaded by 60% of park visitors, with over 50% using it for ride reservations.
  • Amusement parks increasingly focused on creating immersive environments, with 30% of new park developments in 2023 centered around storytelling and themed experiences. For instance, Disney’s Star Wars: Galaxy’s Edge attracted over 14 million visitors in its first year, highlighting the appeal of immersive, story-driven attractions. In addition, 50% of new attractions in global amusement parks were based on popular movie and game franchises in 2023. Furthermore, Universal Studios reported that their Harry Potter-themed attractions generated 40% higher revenue per visitor compared to non-franchise attractions.

How Can Businesses Strengthen Market Position and Expand Globally?

For established amusement parks, strengthening market position and expanding globally requires a combination of strategic planning, innovation, and operational excellence. A key strategy is to continue investing in immersive attractions and experiences. Themed environments, franchise‑based rides, and AR/VR technology create deeper emotional engagement with visitors. These attractions not only draw higher attendance but also increase per‑guest spending on merchandise and premium experiences. Global expansion must be guided by targeted regional growth plans. Asia‑Pacific, China in particular, is a prioritized expansion region due to rapid urbanization, rising middle‑class incomes, and increasing leisure spending. By tailoring offerings to local cultures and preferences, parks can connect more authentically with regional audiences.

Another important strategy is forming strategic partnerships and alliances. Collaborations with technology firms, media brands, hospitality partners, and local tourism boards can offer complementary expertise and shared investment risk. These partnerships can also unlock new customer segments and create destination‑wide ecosystems that extend beyond rides to include hotels, retail, and entertainment. Integrating advanced digital solutions across operations helps parks improve revenue management and deepen customer relationships. Digital tools enable more precise demand forecasting, better capacity utilization, and tailored promotions that increase visitor loyalty.

Competitive Landscape

The major players operating in the amusement parks market include Ardent Leisure Group Limited (Coast Entertainment Holdings Limited) , Aspro Parks Inc., Cedar Fair Entertainment Company, Comcast Corporation, Fantawild Holdings Inc., Merlin Entertainments Group, Overseas Chinese Town Limited, SeaWorld Parks & Entertainment (United Parks & Resorts Inc.) , Six Flags Group, and Walt Disney Parks and Resorts Worldwide.

What Are the Major Risks and Challenges Facing the Market?

The global amusement parks market is growing steadily, driven by rising disposable incomes, tourism development, and demand for experiential leisure activities. However, it also faces several significant risks and challenges that operators and investors must manage carefully.

One of the most prominent challenges in the amusement parks industry is the high cost of capital and operations. Building and expanding amusement parks require substantial investment in land, rides, attractions, safety systems, and infrastructure. Initial capital outlays can reach hundreds of millions of dollars for a single park, and even more for mega parks with themed lands and advanced attractions. These high upfront costs create a barrier to entry, limit participation from smaller players, and extend the period before a park starts generating profit.1 Operating costs remain high with ongoing expenses for ride maintenance, staff wages, safety compliance, and utilities. Many parks allocate a significant portion of their revenue toward daily operations, maintenance, and periodic upgrades, which compresses profit margins.

Another risk relates to regulatory requirements and safety compliance. Amusement parks are subject to stringent regulations governing ride safety, crowd management, emergency preparedness, food safety, and environmental standards. Compliance with these regulations often requires extensive documentation, frequent inspections, and substantial investments in safety systems. Differences in regional rules also complicate international expansion and can delay openings or upgrades.

Recent Key Strategies and Developments

  • In June 2024, Disney introduced a new ticketing system for its amusement parks, allowing visitors to purchase date-specific tickets with dynamic pricing based on demand. The system aimed to better manage crowds and enhance the visitor experience. This move responded to ongoing concerns about overcrowding and long wait times.
  • In May 2024, Six Flags introduced its latest roller coaster Twisted Mind, at its Texas park, which featured a 360-degree spinning motion and multiple inversions and was designed to provide a unique thrill experience. This new attraction followed the company’s strategy of introducing high-adrenaline rides to attract younger audiences.
  • In April 2024, Universal Studios announced an expansion of its popular Super Nintendo World, adding new attractions based on iconic Nintendo franchises to capitalize on the growing popularity of video game-based attractions. The expansion included a new Donkey Kong-themed area and additional interactive experiences.
  • In November 2023, Merlin Entertainments opened a new LEGOLAND theme park in Shenzhen, China to expand its foothold is Asia-Pacific market. The park featured themed attractions, rides, and interactive experiences aimed at families with young children.

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Key Benefits For Stakeholders

  • This report provides a quantitative analysis of the market segments, current trends, estimations, and dynamics of the amusement parks market analysis from 2024 to 2034 to identify the prevailing amusement parks market opportunities.
  • The market research is offered along with information related to key drivers, restraints, and opportunities.
  • Porter’s five forces analysis highlights the potency of buyers and suppliers to enable stakeholders make profit-oriented business decisions and strengthen their supplier-buyer network.
  • In-depth analysis of the amusement parks market segmentation assists to determine the prevailing market opportunities.
  • Major countries in each region are mapped according to their revenue contribution to the global market.
  • Market player positioning facilitates benchmarking and provides a clear understanding of the present position of the market players.
  • The report includes the analysis of the regional as well as global amusement parks market trends, key players, market segments, application areas, and market growth strategies.

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0 responses to “Amusement Parks Market to Reach $138.7 billion, Globally, by 2034 at 6.8% CAGR: Allied Market Research

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  3. Pingback: Depósitos Sobre Ruedas de Banesto
  4. Pingback: sacale el maximo rendimiento a tu nomina: nuevas ofertas
  5. Pingback: Domiciliar la nómina: nuevas ofertas | PRÉSTAMOS, HIPOTECAS Y CRÉDITOS
  6. Tengo varias preguntas sobre esto a ver si me podiais aclarar:
    -¿Puedo hacer un ingreso regular de 800 euros y me cobran 0euos de comisiones y mto.?
    -¿Puedo sacar el dinero cuando quiera?,¿todo ó tengo entendido que hay que mantener un mínimo de 100 euros los 30 meses?
    -No necesito pero me obligan a sacar una tarjeta de débito que me cuesta 11 euros el primer año y 22 euros la renovación, también otra de credito que me cuesta 0 euros el primer año y 35 euros la renovación.
    ¿Hay que mantenerlas 13 meses?
    ¿Puedo cancelar alguna de ellas desde el principio?
    ¿Puedo cancelar alguna de ellas antes de la renovación?
    ¿Hay alguna tarjeta de credito más barata?
    Aparte de la cuenta nómina he visto que también que para que te den la tv también se puede sacar una cuenta tarifa plana básica o personal, ¿sabeis algo de estas cuentas?¿que requisitos tienen?
    Muchas gracias a todos por responder

  7. Yo fui a informarme y te cuento. Únicamente admiten los ingresos regulares en el caso de que seas autónomo. Te abren una cuenta Tarifa Plana Cero que está exenta de comisiones y presenta alguna ventaja más. Sobre dejar un mínimo de saldo en la cuenta no es necesario, pero sí te obligan a mantener varias tarjetas durante los 30 meses con un coste aproximado de 100 euros anuales.

  8. hola buenas!
    me llamo javi y estoy dudando de que banco, me puede dar mas beficios, sin sorpresas por domiciliar la nomina, ya que llevo años en la caixa y no me da nada ningun beneficio. es mas me rechazan los prestamos que solicito, ni siquiera una targeta de credito, por alegan de que siempre esta a cero la cuenta, yo cuando cobro la nomina dejo el dinero para los pagos, y saco el resto, pues no me fio, de que un dia me quede sin dinero, ya que esta todo muy mal, corre riesgo mi dinero o mis ahorros en el banco?? muchas gracias y un cordial saludo.
    javi

  9. NO TE EXTRAÑE QUE NO TE DEN LOS PTMOS, PORQUE LO QUE VEN ES QUE NO TIENES CAPACIDAD DE AHORRO PORQUE SIEMPRE DEJAS LA CTA. EN MINIMOS, ASI NINGUN BANCO TE LO VA A CONCEDER. TAMBIEN ES VERDAD QUE LA CAIXA, COMO TANTAS OTRAS CAJAS, TIENE EL PUÑO CERRADO PARA LOS RIESGOS, PARA REMONTAR. NO TE PREOCUPES, QUE POR UNA NOMINA NO CREO QUE NINGUN BANCO SE COJA LAS MANOS. LOS QUE SE TIENEN QUE PREOCUPAR SON LOS QUE TIENEN DÉPÓSITOS Y FONDOS EN BANCOS DE DUDOSA ACTIVIDAD. LA GENTE SE PIENSA QUE PORQUE LES DEN UN 7% YA ES UN GRAN BANCO Y SE EQUIVOCAN. LO QUE LES PASA ES QUE EL BANCO DE ESPAÑA LES PRESTA EL DINERO MAS CARO Y POR ESO OPTAN POR CONSEGUIRLO EN EL MERCADO MONETARIO, Y SI EL BANCO DE ESPAÑA NO SE FIA DE ELLOS, VA Y SE FIA LA GENTE. QUE LOS BANCOS NOES LA ADMON PUBLICA, ABRAN OS OJOS.

  10. Hola , cuando vallais al banco queos dejen lo que hay que pagar de irpf y de iva sobre el valor de la tele ya que en la mayoria de bancos esto no lo dicen y luego llagan las sorpresas .A mi ya me ha pasado con la promoción del portatil y nunca me hablaros de esto . Cuidado

  11. Yo he estado calculando y la tele entre unas cosas y otras te sale sobre unos 250euros que tampoco regalan tanto .Hay oficinas en las que han dado la occión de poner un dinero a plazo fijo a 12meses de 9300euros o 6800euros a 18 meses.

  12. No es ningún chollo. Te obligan a contratar dos tarjetas de crédito que tienes que pagar porque las tienes que mantener 13 meses por lo menos y además llevan unos costes desproporcionados si las utilizas. En total, no usando las tarjetas y anulándolas una vez cumplidos los 13 meses puedes ahorrar unos 38 euros con respecto al precio de ese televisor en una gran superficie. Y además luego vendrá que te cobran para hacienda la retención correspondiente, por lo que probablemente incluso en las mejores condiciones te cueste más que si ahorras un poco y lña compras directamente.

  13. Creó que teneis toda la razón, que aqui no te regalan nada, ya que a mí me paso con unas sartenes que regalaban el banco bilbao, que al final entre el irpf y el descuento de Hacienda, al final me salieron caras, así es que no os tomen el pelo, que al final siempre esta la letra pequeña que es la que nos joroba, por no decir otra cosa.

  14. Yo saque el portatil y ahora me he sacado la TV LCD 32. Estas promos no hay que declararlas. No es obligado domiciliar nomina. Si, meter en la cuenta 800€ todos los meses en un margen de 10 dias. Cero matacero, pero cero,cero, cero de gastos de mantenimiento, ni por recibos, ni por el correo a casa, ni por transfer. Las tarjets gratis el 1er año. Resto fuera. Dadas de baja Menos la de debito. Banesto no pierde nada, ganar, gana clientes que es el proposito de esta promo. Precio de portatil y tv 32 en mercao unos 900€ los 2. En banest 197€. Los hay mejores, nos ha jodio! portatiles a 1200€, TV LCD 32 a 1000€. Señores, son lentejas. Relacion calida-precio-promo es cojonud…….Un saludit a los viandantes.

  15. Pingback: Banesto: 1.000 euros por domiciliar nómina
  16. Pingback: 1000 euros por dominiciliar nómina en Banesto
  17. Pingback: Domiciliar la nómina: nuevas ofertas
  18. Pingback: Banesto: Wii de regalo por domiciliar la nómina y tres recibos
  19. Pingback: Regalos por domiciliar nómina en Banesto
  20. hola , no se si llegara mi comentario pero os voi a esplicar. esto es el cuento de la abuela. mira yo tengo el portatil. y he cogio tab la tele, pero sabeis ke?, me ha pasado de todo. os esplico. primero me cobran 74 euros y 25 euros de unas tarjetas que yo no las he visto aparecer por mi casa , me cabreo con el banco. llamo y pido esplicaciones. me dicen que van en la promocion, nunca jamas nadie me informo de las tarjetas, no me devuelven el dinero. me cabreo y me dicen que llame aun numero de tefono para darlas de baja, se pasan los dias, intentamos darlas de baja. largas y larga, que si este numero de tefono que si el otro bla bla bla. conseguimos hablar y nos dicen que tenemos que cambiar el contrato a tarifa plana o no se ke historias, llamando al banco se pasan los dias, largas y largas. me cabreo y estoi por suspender todo, me dicen que si lo quiero cambiar y dar de baja las tarjetas que nunca he tenido. tengo que pagar comisiones cada seis meses de doce y pico euros, y que si no quiero que me cobren comisiones tengo que ir todos los meses al banco a hacerlo yo, ufffffffffff.aun hay mas. me dan de baja y me hacen la tarifa plana, se equivocan un monton de veces. me hacen pasar muchos cabreos.y al final cuando llego a casa me han cobrado 25, 50 euros. y llamo por telefono y se lo digo , me dicen claro por dar de baja la otra cuenta , la madre que los pario. ladrones. o sea os digo que la tele no sale regalada, se la cobran y muy bien cobrada , nadie da nada por nada. en cuento termine de pagar lo que debo quito todas las cuentas del banesto.espero que alguien me lea y que me conteste gracias .

  21. Banesto ha jodido a mi marido y a un amigo tambien. Para mi, despues de Banco de Andalucía son los peores. Y quieran creerlo o no ni la television ni el portátil te lo regalan.. como no cumplas cualquiera de las reglas te sancionan con 300 y pico de euros.. porque nos hemos mudado de casa y los recibos domiciados se cortaron «temporalmente» la sancion fue de mas de 300 euros.. y el cabreo q te llevas cuando ves lo q te han descontado y luego para ir a reclamarlos.. y como te tratan !! en fin.. espero que Banesto sea lo primero en undirse en el fin del mundo!!

  22. CHOLLO!!!!!!!!!JAJAJAJAJA…….NO ES NINGUN CHOLLO!!!!!!! te cobran 100 € de gastos de manipulacion, mas 150 € en tarjetas durante 2 años, mas 6 € mensuales de mantenimiento de cuenta durante 30 meses, total que pagas 630 Euros por un ordenador o una TV que su valor seguro que no llega a 500 €. Y encima si vas a cancelar la cuenta cuando cumples los 30 meses requeridos te hacen esperar dos horas para decirte que no tienen linea de telefono para dar de baja la cuenta, cosa que no para nunca cuando vas a contratarlo. Y del trato que dispensan….., es el mismo que si vas con un fajo de billetes de 500 € por los CO-JONES

  23. Banesto «premia», menuda falacia…
    No hay ningún banco que premie a nadie.
    BANESTO NECESITA NUESTRAS NÓMINAS, Y EN CUANTO VAS UN POCO JUSTO, COMO BUENOS JUDÍOS Y ÁVAROS QUE SON, TE ACOSAN Y MACHACAN, Y TE SACAN HASTA LAS ENTRAÑAS EN COMISIONES.
    DESPUÉS EL ESTADO APOYA A LOS BANCOS, CON LA EXCUSA DE QUE SI CAEN LOS BANCOS CAEMOS TODOS. LOS BANCOS NECESITAN UN BOICOT DE VEZ EN CUANDO, PARA QUE NO NOS RESTREGUEN POR LA CARA SUS BENEFICIOS.

  24. POR CIERTO, LO QUE MÁS FASTIDIA A UN BANCO ES UNA RECLAMACIÓN EN LA OFICINA DEL CONSUMIDOR Y OTRA AL BANCO DE ESPAÑA.
    ES POR DAR PISTAS…